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zelda second quest level 8

The Hungry Goriya returns in this dungeon and can be found blocking the path near the entrance of the dungeon. How to Start the Second Quest You can either win the game and press START after the credits roll to turn your saved game into a Second Quest slot, or you can create a new save slot with the name ZELDA to start the Second Quest right away. save. Here you'll find detailed maps for the overworld and every dungeon in both quests. If Link acquired the Book of Magic in Level 4, then the Magical Rod will already be upgraded, creating a flame after its beam hits an object. He says, "I BET YOU'D LIKE TO HAVE MORE BOMBS. report. It is located in eastern Hyrule, directly south of Death Mountain. All dungeon, item and enemy locations are shown. Blade TrapBubbleGoriyaKeeseMoldormRopeStalfosStone StatueWallmaster. Level 8 is located in grid (K,2). If you thought the locations of key items and dungeons were difficult to find in the Main (First) quest, you haven’t seen anything yet. Oddly enough, neither of these items are required to complete the game. Level 8 in the first quest and level 7 in the second quest (inverting the entries for Breather Dungeon above) are full of Blue Darknuts, who are some of the hardest enemies in the game. The second Mini-Boss that appears in this dungeon is known as Digdogger. The first is called the Magical Rod. Link must fight Digdogger at least once in this dungeon, but will miss collecting the Magical Key if he does not at least enter the room with the second and last Digdogger. It is identical to the 'second quest' in the NES game The Legend of Zelda, which was designed by Shigeru Miyamoto and Takashi Tezuka. First Quest Overworld Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Second Quest Overworld Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 This dungeon hides the final Triforce Shard, which when collected and combined with the rest of the shards creates the full Triforce of Wisdom. Location(s) In total, there are three Small Keys available to be collected and five Locked Doors that need to be unlocked. This room is found six rooms up from the entrance, immediately following the Hungry Goriya. The level is shaped like a larger counter-clockwise spiral, fitting perfectly around the shape of the previous level. This dungeon contains its fair share of Locked Doors and Small Keys. Walk through this wall. In the First Quest, the Labyrinth is located under a lone bush that blocks Link's path in the forest to the southeast. 8 months ago. Main Item ... Level 6, Second Quest. This is a version of the Second Quest of the original Legend of Zelda that incorporates multiple layers to create taller trees, larger boulders, fences for bridges, microblocks in dungeons, etc. This really hits home. Level 8, in the Second Quest, is concealed behind a mountain wall. Clearing this quest with less than 16 heart containers sends the player to the combat-based Third Quest while clearing it with 16 heart containers sends the player to the exploration-based Fourth … The game only shows one of these bosses per level, of course. Congratulations on beating both quests and you also get rewareded with a hint of a sequel coming. The Legend of Zelda features Link on a quest to save Zelda from the evil Gannon (sic!). Go through the passageway. Mountains Its shape is a spiral, the reverse of Level 7. This page offers detailed maps of the overworlds and levels of both the first and second quest for The Legend of Zelda: Outlands, useful for routeplanning. This dungeon contains two main items that can be obtained by Link. The player must clear the First Quest to advance to this quest. On his way, he gets no help at all, except for the Old Man who gives him a random stick he picked up somewhere (plus some vague hints), and is on his own in the vast land of Hyrule. The Boss of this dungeon is a pack of three Dodongos, which also serve as multiple Mini-Bosses throughout the dungeon. If he also elects to skip the Magical Rod, he can skip a third Locked Door, giving him access to two keys and two Locked Doors. The code in ROM bank 3 (8044) configures the dungeon tiles correctly. The Legend of Zelda in 29:56 commentary. The room the Compass is found in contains a total of four Blade Traps and four Keese guarding it. A year later, in 1987, the game saw an overseas release on the Nintendo Entertainment System, and is played from a gold cartridge. The location of the entrance, from the Starting Screen, is one screen right, six screens up, one screen left, one screen up, and finally two screens right. The Second Quest is even the first Zelda game to present a form of Boss Rush to the player in Level 6; where Link must defeat a Gleeok, a Manhandla, and a Gohma, in quick succession, instead of spreading their fights across the dungeon map. The Legend of Zelda is the first video game of The Legend of Zelda series. Overworld Map (Second Quest) Push the block aside and enter the staircase. Level 8 (Second Quest) There isn't much to do after Level 7, but if you haven't already, you definitely want to buy some Food (on sale for 60 Rupees at P-1) before you go to Level 8. This level is well known for being a difficult level, not because of the enemies, but because of the constant use of puzzles to get through the level. The Desert is a location from The Legend of Zelda. Buy a red potion. Japanese English; This item makes all keys found or currently owned useless. best. The Dodongos walk around the room absentmindedly, almost ignoring Link's presence. Their only attack is to make contact with Link, which causes a full heart of damage. This dungeon contains two main items that can be obtained by Link. Mini-boss(es) However, Link can bomb the west wall of that room and run past this Digdogger if he wishes to. Link must burn the bush with Fireto reveal the staircase that leads inside. After the Goriya is fed, he disappears, enabling Link to pass to the next room. When Link enters this area, Leevers will constantly spawn and attack him alongside Peahats on certain screens. The Mini-Bosses of Level 8 are previous bosses returning as mini-bosses. The final pack of three guard the final Triforce Shard of the game. If Link doesn't mind missing the valuable Magical Key, he can simply ignore this Goriya and travel towards the boss from a secret staircase in the previous room. 97% Upvoted. After Link has defeated all of the Goriyas, the Map appears in the middle of the room. Defeat the Wallmasters here and push a block to reveal the staircase that leads to the Magical Rod. Home | Zelda Map Select | Prev Map | Next Map. The Dungeon Map is found in a room that contains five Blue Goriyas. Sort by. The Magical Rod is found in a side-scrolling section of the dungeon. Its location is hidden in a wall at the base of Death Mountain that must be bombed to be found. First Page - Previous Page - The Legend of Zelda The Journey Begins and preparing for Level 1. Kill the Dodongos. Once all of the Keese are defeated, the Compass will appear in the center of the room. The entrance to the underground area is found, from the dungeon entrance, one room up, then down the hidden staircase that is revealed by pushing one of the blocks, one room down through a passable wall, then one more room down through a Locked Door. Each time that they are encountered, there are fought in a group of three. This key can be found by traveling, from the entrance, seven rooms up, five rooms left and down a hidden staircase, then left one room and down another hidden staircase. The Legend of Zelda (second quest) Aims for fastest time Manipulates Luck Abuses Programming Errors ... frames are used in LEVEL 6 to kill three bats. Magical KeyMagical Rod Kill the Goriyas. Get Prepared. Link must play the Recorder to cause Digdogger to split into three mini-Digdoggers, which he can then attack and defeat. Kill all the Wallmasters. This item is especially useful in Level 9, where Locked Doors are everywhere. The Desert is one of the few areas in the game that has no secrets. Each one costs 100 rupees. The entrance is found at the Dead End in the eastern woods and can be accessed only by burning a tree with the Blue Candle or the Red Candle. The Second Quest in Legend of Zelda is a beast. This Goriya just sits there and blocks the way, mumbling "GRUMBLE, GRUMBLE.."[2] It only moves out of the way if Link feeds it the Food, which can be bought at some shops across Hyrule. The Compass and Dungeon Map both appear in this dungeon. The second item is called the Magical Key. This assists Link in exploring all the rooms in the dungeon. Levels 1, 2, 5, and 7 share the same "boss" tiles. https://www.zeldadungeon.net/wiki/index.php?title=Level_8_(Second_Quest)&oldid=235143. Go get the bomb upgrades from dungeon 4 and dungeon 8 if you haven't already. There are lots of lakes and ponds in the game though, so this is a little vague. The entrance is found one screen west of the base of the waterfall, toward the western edge of the screen. This quest is a fan-made continuation from the Second Quest.The player must beat the Second Quest with less than 16 heart containers to advance to this quest. Toggle Map Let's Play The Legend of Zelda (NES) - First & Second Quests This is a Let's Play I originally started in December 2007. Get prepared, then go save Zelda! To reveal the entrance, Link must stand in the river which feeds into Lake Hylia and bomb the wall until an opening appears. There are less Small Keys than Locked Doors in this dungeon, however, acquiring the Magical Key as early as possible makes getting through the rest of the dungeon much easier. The location of this dungeon is revealed by an Old Man in Level 6, who tells Link, "SOUTH OF ARROW MARK HIDES A SECRET." Take your favorite fandoms with you and never miss a beat. If Link acquired the Book of Magic in Level 4, then the Magical Rod will already be upgraded, creating a flame after its beam hits an object. Note that the dungeon tile sets seem to be different for the second quest. "[1] Also, there is a Rupee symbol underneath the Old Man and "-100" underneath the Rupee symbol. The Dungeon Map shows Link the layout of the dungeon after he has collected it. Push the block and enter the staircase. The power bracelet is required in the second quest, and generally you need to go through the lost woods in order to get it, since the ladder is in the graveyard. By touching the symbol, Link loses one hundred Rupees and gets the upgrade, as well as instantly restocking his bombs. There is only one Old Man that Link can visit in this dungeon. Well, he’s essentially giving a hint on where to find Level 8. This was one of the first games I ever played as a kid, and one of the first games I got for my NES back when it was relatively new (I got the grey cart version of this game). The Legend of Zelda - Level 8 (Quest 2) Labeled Map (Order Poster). Level 8, also known as " The Lion ", is the eighth dungeon in The Legend of Zelda. The Compass is used by Link in this dungeon to show him where the final Triforce Shard is via a blinking spot on his map. It was first released in Japan, as a launch title of the Family Computer Disk System peripheral in 1986. It may be a simple substitution (like use first-quest-level-4 for second-quest-level-1). The first is called the Magical Rod. The Magical Rod is found in a side-scrolling section of the dungeon. This thread is archived. Here are the links to the maps of the second quest version of the game. This page explains how to start the Second Quest and what to do at the beginning. This poster is of the complete 2nd quest overworld in The Legend of Zelda for the Nintendo Entertainment System! Let's Play The Legend of Zelda (NES) Second Quest - Part 3: Levels 5, 6, and 8 of Hearts Back to Part 2: The Raft Beyond The Triforce As part of the mixed up level placement of the second quest, Level 5 is where Level 4 used to be. This special key acts as a universal key that can unlock any and all Locked Doors found throughout each dungeon. The purpose of this page is not to document all tricks for The Legend of Zelda: Outlands. As the Old Man says, Level 8 is located south of the screen where Link obtains the Magical Sword. Second Quest Level 5. This room is found by going, from the dungeon entrance, up two rooms, down the hidden staircase and up the other side, then down one room through a bombable wall. Dodongo. level 1. From the entrance you can go through the door to the right to collect an easy key. Link comes here in search of that final shard after he has collected the first seven. This Old Man gives Link the opportunity to increase the amount of bombs that he can carry from a maximum of 12 to a maximum to 16. 17 comments. The entrance to the underground area is found, from the dungeon entrance, one room up, then down the hidden staircase that is revealed by pushing one of the blocks, one room down through a passable wall, … Me beating Zelda 2nd Quest with my homemade map, swatch watch and all ~1987. Level 7 in the second quest actually requires you to kill no less than three rooms full of them to progress to the end. hide. After killing them with a couple of well placed Bombs each, the Dodongos are defeated, and the locked doors open allowing access to the room containing the eighth and final Triforce Shard. From the starting screen, go right one screen, up five screens, left one screen, up one screen, and right two screens. Level 8 is the eighth dungeon of the Second Quest of The Legend of Zelda, and the seventeenth dungeon in the game overall.

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